MEDWAY BOYS & IKARI PRESENT R O C K S T A R A T E M Y H A M S T E R (By Codemasters) ALL DOCS, AS EVER, TYPED BY THE ONE AND ONLY... _____ ___ _______ _____ _____ | | | | / \ |\ | | | | | | | |_____| | | | | | \ | | | | | | | | |-----| |-----| | \ | | | | | | | | | | | | | \ | | | | | | | | | | | | | \| | |_____| | | | _____ _____ _____ | | | | | | \ | | | | | | | | | | |_____| | | | | | | \ | | |______ |_____| | \ |_____/ THE CECIL PITT GUIDE TO ROCK MANAGEMENT --------------------------------------- HI THERE POP-PICKERS! --------------------- I'm Cecil Pitt: rock entrepreneur, creative genius, friend and confidante to the stars. No doubt you've heard of me. I;ve been a starmaker for some time now, and I'd like to share my inside knowledge of the ROCK BIZ with you in this article: THE CECIL PITT GUIDE TO ROCK MANAGEMENT. PICKING YOUR STARS ------------------ How many superstars can you manage? One may be cheaper and easier, but the more you have, the more popular you'll be - THINK BIG! Should you go for the up-to-the-minute groovy pop megastars, or save money on boring old has-beens? It's up to you, and what you can afford. As a general rule, cheaper stars are less popular, less talented, and most prone to petty fits of rage and jealousy. This is only a guide through, some of the nicest, most talented and hard working rock stars I've managed have been willing to work for only a few pounds a week. Remember, there's one born every minute. Get to know the stars, their talents and their moods. That way you can pick the members that suit your style of management best, and GO FOR IT! MAKING THE BREAD ---------------- OK, you've got the stars, you've got the management ability, but how are you going to get that record deal. Can the band play together? Get them to practise, listen to what they sound like, do they sound like an outsight happening chart phenomenon to you? Now it's time to build their popularity. Record companies will only be interested in your band if they've got the FANS who are willing to buy their latest records. Touring and publicity helps, of course, but choose your venues and ticket prices carefully if this is your band's first outing then they're unlikely to fill a stadium with ticket's at £20. Don't push the band too hard either. Continued touring is great for building up income and skills, best give them a break now and again. Lavish gifts and affection on them: show them you CARE. Otherwise you might find them causing trouble, asking for unneccessary creative control, or worst of all threatening to leave! WHICH RECORD DEAL? ------------------ If you're president, and can manage your income and star's successfully, it's inevitable that the record companies will start approaching you. THINK CAREFULLY before you accept any deal though, is a better offer going to come along soon? On the other hand, don't be too choosy. Your band might not always be as popular, and that's the very time those tempting records offers dry up. GOING PLATINUM -------------- That's the name of the game isn't it? (Actually no, the game's called 'Rock Star' -ED). So get the best possible studio you can afford. And think carefully about naming the band's groovy songs. Now you've got a healthy stack of material to release, so plan your releases carefully. It's up to you whether you release a single or an albumn first, or hit the global marketplace with them both together. One thing's for sure - successful singles boost the sales of an L.P, so try to get the maximum exposure for your potential toe-tapping chart-toppers. Make a video whenever you can, but choose your directors, locations, and contents carefully. Then, who knows? Instant megastardom, or terminal oblivion down the annals of history? It all depends on YOU; your skills, your decisions, your mistakes. And there'll be more to deal with as well: sponsors, music pirates, taxman, the list goes on. Yes, it's hard work, and it often means firing your best friends, or telling them things they don't want to hear. It's a dirty job, but somebody's got to do it. The rewards are there for the taking though, collecting those 4 silver discs, watching your band climb the steep slopes of commercial success, counting the money as it flows in. And who could be better informed that you right now, thanks to my immense generosity in shring my vast knowledge of the ROCK BIZ with you, in this CECIL PITT GUIDE TO ROCK MANAGEMENT. So, what are you waiting for? Grab your slice of glory now - THE CECIL PITT WAY. GO FOR IT (C) CECIL PITT WORLDWIDE ENTERPRISES LTD. LOADING THE GAME 1.Switch on your Amiga. 2.Insert the Kickstart disk if requested. 3.When Workbench is requested, insert Game disc. 4. Leave Game disc in computer whilst you play the game. CONTROLS Mouse: Plug mouse into port 1 (as usual). Move mouse up and down to point to what you want. Press LEFT MOUSE BUTTON to select what you want. JOYSTICK: plug joystick into port 2 (as usual). Move joystick up and down to point to what you want. Press FIRE to select what you want. KEYBOARD: Use cursor keys (the keys with up and down arrows on) to move up and down to point to what you want. Press SPACE to select what you want. Note: The intro sequence just after the game has loaded can be interrupted by pressing LEFT MOUSE BUTTON/FIRE/SPACE. ANOTHER FIRST FROM THE P H A N T O M L O R D. SEE YA LATER